Tuesday, January 25, 2011

A Draw for White in Smeets - Vachier-Lagrave?

Jan Smeets has had a tough time of it in the Tata Steel tournament this month.  (I am sure that I am not the first to mention it, but doesn't "Tata Steel" sound like a porn star name?)

In the eighth round, Smeets had White against Maxime Vachier-Lagrave (who sounds like a Bond villain).  Lagrave played a Modern Defense with 4...a6, which I used to consider daring and exciting long ago when I played it with Black, but also slightly insulting when I faced it with White.  In any event, Smeets looked, if anything, better out of the opening, and was certainly no worse until he played 21.Rd8?  But, in his usual ferocious time trouble, he wound up defending a difficult pawn-down rook ending, which he proceeded to lose.

I want to suggest that at move 38 (when he probably had seconds left on the clock), Smeets missed a good drawing chance.  At this point, after some exchanges, the material was even, though Black had a strong passed pawn on the kingside.  In the following position,

Smeets played 38.Kb3? and wound up in a very difficult position after 38...Kc6 39.h4 Kd5 40.h5 Ke4 41.hxg6 Rxg6.  He may still have had a draw even then, but I think the draw is more likely after:

38.h4!

Tuesday, December 21, 2010

Ruan-Hou (Game 2): the Rook Endgame

Today in the second game of the final of the Women's World Chess Championship, Ruan Lufei and Hou Yifan reached a rook ending in which Black had a substantial advantage:

Ruan Lufei - Hou Yifan
Women's World Chess Championship, Round 6.2 (2010)
Position after 36...Rxa4

Black is up two pawns, which would normally be an easy win, but rook endings are notoriously drawish.  Here, White's slim chances of a draw are enhanced by the passive position of the Black rook (tied to the defense of the b4-pawn), the active positions of the White king and rook, and the facts that (1) if the b-pawn were removed, the game would be a draw and (2) an ending with just Black's f- and h-pawns will usually be a draw.

37.h4 Kf8 38.Re4 f6 39.Rd4 Ke7 40.Rd4 Ke6 41.Ke4 Ke7 42.Kf4

White is asserting that Black cannot make any progress.  She will just shuffle her king between e4 and f4.  Black can try to make progress by taking one of these squares away from the White king: if she plays h6 and g5, then f4 is off limits.  Thus 42...h6 43.Ke4 Ke6 (so that ...g5 comes with check, preventing White from answering it with h5) 44.Kf4 g5+ 45.hxg5 hxg5+ 46.Ke4 Ke7, and White has to give way, either allowing the rook to shift away from a4 with check or allowing the Black king to advance to the queenside.

Monday, December 20, 2010

The Hou-Koneru Bishop Endgame

In the ongoing Women's World Chess Championship, a key encounter came in the semifinal, as the two highest-rated players, Humpy Koneru and Hou Yifan, met.  In the first game of the two-game match, Hou had white, and Koneru played the Berlin Defense to the Ruy Lopez, clearly aiming to achieve a draw so that she could play for a win of the game, and the match, with white in the second game.

At move 28, they reached the following position:

Hou Yifan - Humpy Koneru,
Women's World Chess Championship, Round 5.1 (2010)

Position after 28.Kxd3

Hou has a large advantage here.  The pawn formation is the classic one from the Ruy Lopez Exchange Variation (although, as mentioned above, this game actually started as a Ruy Lopez Berlin Defense), where White has a mobile pawn majority on the kingside while Black's queenside pawn majority is useless because of the doubled c-pawns.  Here Black might appear to have some compensation because White's kingside pawns are on the same color as her bishop, but White can (and, indeed must) advance those pawns so her bishop is by no means "bad."

More important is the difference in king activity: White's king can take up a powerful position in the middle of the board, while Black's is stuck on the 7th and 8th ranks, in part because of her earlier mistake 25...g6?, blocking the king's path from f7-g6-f5.  Black may already be lost but at the very least she is in for a long and painful defense.

Sunday, December 19, 2010

Ulf Andersson's Dynamic Endgame Play (Part 1)

For a certain type of chess player, I imagine, there exists the following hierarchy: First, there are boring chess games; second, there are incredibly tedious chess games; and last, somewhere between somnolence and apathy, there are the games of Ulf Andersson.

This reputation for boring play is not entirely undeserved as Andersson, especially in recent years, has had a tendency to agree to many short draws.  Witness Andersson-Ruck, Banja Luka 2007:

1.Nf3 g6 2.c4 Bg7 3.Nc3 c5 4.g3 Nc6 5.Bg2 e6 6.e3 Nge7 7.O-O O-O 8.d4 d6 9.b3 d5 10.cxd5 cxd4 11.Nxd4 Nxd4 12.exd4 Nxd5 13.Nxd5 exd5 14.Be3 1/2-1/2

In that tournament, Andersson scored 4.5/9, a perfect record of nine draws with no wins and no losses.  His games with White, in particular, consisted of draws of 14, 25, 14, and 11 moves.

I don't know Andersson's reasons for agreeing to so many short draws, but I can speculate, based in part on his recent tendency to drop out of open tournaments before they are over, that perhaps he feels with particular acuteness the phenomenon, known to so many chess players, that the pain of a loss far outweighs the pleasure of a victory.

But Andersson's games were not always like the one quoted above and, indeed, in the past a simplified position like the one reached at the end of Andersson-Ruck would have been the starting point for a long attempt to grind out a win, rather than the time to shake hands.

In this post and its sequels, I will discuss some of Andersson's fascinating wins in the endgame.  In addition to showing that Andersson's games are not all boring, I want to make another point about the nature of good endgame play.  For some players--probably including many of the ones who find Andersson boring--endgame play is a matter of slowly and patiently grinding away with a static advantage (like a knight on a strong outpost) or against a static weakness (like a weak pawn).  The exploitation of static advantages is of course a key component of good endgame play, but very often, to win in a simplified position, one must play dynamically.  As there come to be fewer pieces on the board, the differences in their activity can assume decisive significance.  Andersson is a master of such dynamic endgame play.